SATCOM Utility Bunker A12

NOTE: Initially, this mod was going to be a series of small, no-frills way station player homes (Hideouts) located throughout the Capital Wasteland; sort of a Fallout 3 version of my Commonwealth Express Courier Stations for Fallout 4. It would have been called Capital Wasteland Hideouts. As it stands, this mod currently only has one such player home. I am no longer developing the FO3 version, as I am now working on the full version for TTW. See the FNV/TTW page for more info. 

SATCOM Utility Bunker A12 is a small, way station player home that offers a place to safely store your stuff until you can get to your main base (or until you can acquire one). It is a great places to sleep, rest up and catch your breath.

The bunker is located slightly northwest of Shalebridge and west of the Abandoned Car Fort. The entrance is through a sewer grate that leads to an abandoned utility tunnel that connects to the bunker. Map location shown in the IMGUR image gallery.

To gain access to the bunker, you will need Average lockpick skills. It offers beds, sinks that give purified water, My First Infirmary, My First Laboratory, a workbench and Repair bench. Main lights can be turned on/off via switch next to the bunker entrance.

Mod Features:

This mod requires ALL of the Fallout 3 DLC.
v1.0 10-28-21: Initial release
As well as my own custom assets, assets from the following author's modders resources were used. Many thanks to all of you for sharing your work:
  • - Hengebobs
  • - Jokerine
  • - Pixelhate
  • - SpeedyB64
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Licensing/Legal:

Mods are provided "as-is" with no guarantee or warranty implied. Inclusion of my mods in "mod packs" or "collections" is prohibited. You may not upload the mod or portions of the mod to ANY website or hosting service. You may not make changes to the mod and upload it as a “patch” or anything else. You may not release translations of the mod without my written permission. Commercial use or selling of the mod or any of its assets is strictly prohibited.